SquareOne Returns to CES Las Vegas

January 1, 2020 | 09:00
SquareOne Returns to CES Las Vegas
SquareOne Returns to CES Las Vegas

The French startup Wizama is back at CES in Las Vegas with the new generation of its console that merges the worlds of video games and board games: the SquareOne. Last year, this console received an award in the Gaming category.

SquareOne is the meeting between two universes: board game which has physical and inclusive values and qualities, and video game which has immersive and scripted inclinations.

On the console developed by Wizama, the cards and pawns come to life on the touchscreen display which is embellished with NFC-RFID sensors. The dice are automatically recognized, as well as their result, in a dedicated support coming from an imaging technology.

With a games catalogue of different genres for all ages, SquareOne removes cultural barriers: 32 languages can be selected by each player simultaneously, offering new ways to play together. Enriched with artificial intelligence, it adapts to the age and knowledge of the players. SquareOne presents interactive tutorials during the game, manages rounds, counts points, and saves progress. Players can easily stop and start again when and where they want.

Partnerships

Presented for the first time at CES, Las Vegas in 2019, Wizama returns this year to present the new generation of SquareOne from January 7—10, 2020 (stand : Sands, Hall G, #50615) the device that will be available for its KickStarter scheduled for the first half of 2020. On this occasion, Wizama has chosen to highlight the Role Playing Game. "Playing the figure and seeing the cinematic effects and the sounds of the spells, while keeping the dice roll and the character's evolution, offers a unique experience," explain the founders. The playing cards developed in partnership with Paragon ID are designed to immerse players into the various game worlds offered in the Wizama catalogue.

Wizama has the ambition to explore new ways of playing by combining aesthetics, playability and conviviality.

Partners from the engineering world, such as the National Institute of Applied Sciences and video game schools, e-artsup, les Gobelins / ENJMIN are working on innovative projects. An API is available in an Opensource offering to everyone to permit creating their own universe!

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